The following is an archived discussion of a featured article nomination. Please do not modify it. Subsequent comments should be made on the article's talk page or in Wikipedia talk:Featured article candidates. No further edits should be made to this page.

The article was not promoted by GrahamColm 08:44, 27 August 2012 [1].


History of Western role-playing video games (edit | talk | history | protect | delete | links | watch | logs | views)

Nominator(s): SharkD  Talk  16:54, 7 July 2012 (UTC)[reply]

I am nominating this for featured article because the article has already passed GAN and I think it is FA-worthy. Please note that I generally only have Internet access on the weekends, and may take a while to respond. SharkD  Talk  16:54, 7 July 2012 (UTC)[reply]

I'm not going to oppose, exactly, but I see a few things that need work before this can pass. One relatively straightforward fix needed is to normalize all the citations. Make sure you have as much information for them all as possible, specifically author, title, work, and publisher. Also, get all the date formats to match. Right now, you're using at least three different ones. I'd also like to note for other reviews that the "Diablo III Launching May 15– Digital Pre-Sales NOW OPEN" link is not dead. It's getting a false positive that I discovered in the GAN a couple weeks ago. Torchiest talkedits 01:31, 8 July 2012 (UTC)[reply]
I've never used the "work" field before. What is its purpose? SharkD  Talk  03:05, 8 July 2012 (UTC)[reply]
Also, which date format is preferred, and do the format of the "date" and "accessdate" fields need to match? SharkD  Talk  05:46, 8 July 2012 (UTC)[reply]
"title=" is normally the actual title of the article, while "work=" is either the book, or the website, for example. As for the dates, no format is preferred, they just all need to match one way or the other. Torchiest talkedits 11:41, 8 July 2012 (UTC)[reply]
I went ahead and fixed the dates for all the Web citations. Also, is it OK to use the "publisher" field for the website? That's what I've always done. SharkD  Talk  19:02, 8 July 2012 (UTC)[reply]
I'm not sure. In some cases, the publisher is not the same as the site. Hopefully, someone else more knowledgeable can comment on it. Torchiest talkedits 22:39, 8 July 2012 (UTC)[reply]
The citation template italicizes the name of the "work", which is a problem because Website names should *not* be italicized. See: Bramwell, Tom (2010-06-14). "Fallout: New Vegas dated". Eurogamer. Eurogamer Network Limited. Retrieved 2010-06-14. SharkD  Talk  22:59, 10 July 2012 (UTC)[reply]
Oh, just wanted to add that I agree with what you said here about not necessarily italicizing websites. I've been using the publisher field for them myself now. Torchiest talkedits 23:38, 4 August 2012 (UTC)[reply]
What I did was italicize them within the article so that they cancelled each other out, resulting in no italicization. It would be better though if the template itself offered a better solution. SharkD  Talk  04:12, 5 August 2012 (UTC)[reply]
Agreed. The ((cite web)) template really needs a "site=" parameter. Torchiest talkedits 16:58, 6 August 2012 (UTC)[reply]
I filled in the work and publisher fields of all the references except for a few press releases which I don't know how to handle. SharkD  Talk  03:28, 12 July 2012 (UTC)[reply]
For those, I think you would use the name of the news service that is showing it, e.g. Business Wire. Torchiest talkedits 04:05, 12 July 2012 (UTC)[reply]
Oh, or in the case of something like the Diablo III release information, the publisher should be ActivisionBlizzard. Torchiest talkedits 04:07, 12 July 2012 (UTC)[reply]

break 0

  • Having a section titled "Recent video game consoles and multi-platform titles" is probably not a good idea, it would be better to use a more specific term than the vague "recent".
Fixed. SharkD  Talk  23:56, 10 July 2012 (UTC)[reply]
  • "Lastly, veteran game designer Cleve Blakemore's "Golden Era" retro-RPG, Grimoire, became notorious for having been "close to release" for over a decade, leading many to label it as vaporware.[138][139][140] However, Blakemore staunchly denies this" What does the "this" in the second sentence refer to?
He's denying the fact that his game is vaporware. SharkD  Talk  23:56, 10 July 2012 (UTC)[reply]
  • "One of the few successful video game RPGs not set in the swords-and-sorcery setting, Fallout was notable for its open-ended, largely non-linear gameplay and quest system, tongue-in-cheek humor, and pervasive sense of style and imagery highly reminiscent of Interplay's earlier Wasteland" This is a pretty awkward sentence, particularly at the end. Also you might want to attribute the description of notable.
Hopefully I fixed the awkwardness. As for the game's notability, is this not satisfied by the two citations I provided? SharkD  Talk  23:56, 10 July 2012 (UTC)[reply]
  • "Inevitably, 2005 saw Troika Games in financial trouble" There's probably a clearer way to say this.
I removed the "inevitably", but am not sure what other changes to make. SharkD  Talk  23:56, 10 July 2012 (UTC)[reply]
  • "The third game in particular was notable for having a "ton of quests", rewarding exploration and approachable combat, but also for its high system requirements, unfinished feeling and atrocious voice acting." I'd prefer that you attribute these descriptions to critics, rather than saying in Wikipedia's voice that the acting was "atrocious".
Done. SharkD  Talk  01:03, 11 July 2012 (UTC)[reply]
  • "And, collectively, Interplay's Fallout, Planescape: Torment and Baldur's Gate (particularly the last[67]) are considered examples of some of the finest RPGs ever made." According to whom? Fans? Critics? Industry executives?
Well, I can only cite the opinion of critics. SharkD  Talk  01:03, 11 July 2012 (UTC)[reply]
  • "Two expansion packs, Shivering Isles and Knights of the Nine, were eventually released, as well as several, smaller downloadable packages costing each between $1–3." too many commas here.
New wording: "Two expansion packs, Shivering Isles and Knights of the Nine, were eventually released, as were several smaller downloadable packages costing each between $1–3." SharkD  Talk  01:03, 11 July 2012 (UTC)[reply]
  • "In [[1997 in video gaming|1997]], Black Isle released the groundbreaking" I'd suggest avoiding the easter egg link here.
Done. SharkD  Talk  01:06, 11 July 2012 (UTC)[reply]
  • "one of the goals during development was to reproduce the feel of a live pen-and-paper RPG experience, complete with human dungeon master." Should this be "a human dungeon master" or "human dungeon masters"?
I think the current wording is correct in this case. SharkD  Talk  01:06, 11 July 2012 (UTC)[reply]
Done. SharkD  Talk  01:17, 11 July 2012 (UTC)[reply]
I believe User:Torchiest took care of those. SharkD  Talk  01:17, 11 July 2012 (UTC)[reply]
I've only done a few of the most obvious ones, so far. It'll take a number of passes to thin them out without removing too many. Torchiest talkedits 01:59, 11 July 2012 (UTC)[reply]
There are (or were) a few that are linked twice--once in the lead or first occurrence, and once in the sections dedicated to them. Is that too much? SharkD  Talk  03:31, 12 July 2012 (UTC)[reply]
It's definitely okay to link in the lead and then the first time the item appears in the body of the article. I'm not sure about linking again in a dedicated section. I have been removing that type of link so far. Torchiest talkedits 04:05, 12 July 2012 (UTC)[reply]
I have finished removing duplicate links. But I'm not sure which games are not linked on their first occurrence. Torchiest talkedits 02:00, 27 July 2012 (UTC)[reply]

break 1

  • Some possible tone issues here and there, such as saying that games were "more or less" the same (first section); talking about level creation "on the fly" (end of action-RPG section) and the need to "wow" audiences (start of last section).
I think "wow" (used as a verb) is correct, but the others can be changed. SharkD  Talk  04:43, 29 July 2012 (UTC)[reply]
I'm likely to change that "wow" when I get there, unless it's part of a quote. It's too informal. Dementia13 (talk) 17:44, 30 July 2012 (UTC)[reply]
"On the fly" got past me, but it won't fly, either. Fixed. Dementia13 (talk) 19:18, 30 July 2012 (UTC)[reply]
  • At the end of the Decline section it's written that NPCs "became chattier", then the prose refers to "silliness and weirdness" and then calls anthropomorphic characters "embarrassing". I don't have any problem with the choice of words per se, but the quick succession of them kind of feels like the prose has veered from dry and disinterested to light-hearted punditry. As well, I think it's also caused by an overlap between levity in the word choice (see above) and subjective opinion (see below).
"Silly" and "weird" remain, however the others have been fixed. SharkD  Talk  03:46, 5 August 2012 (UTC)[reply]
  • In the console/multi-platform section, you've used the word "Ironically" to describe Bioware's change of direction. Dropping "ironic" into the prose is a personal peeve, as it so often indicates OR by a passing editor, and I see this sentence is sourced; but nevertheless I think there should be more specific attribution in the prose as to who said this situation is "ironic". I don't think all opinion needs direct attribution but maybe some of the stronger subjectivity: possible examples include the "embarrassing" animal characters mentioned above and the assertion that "innovation and quality need not necessarily be stymied" in the Indie/Eastern Europe section.
"Ironically" and "embarrassing" were deleted for POV reasons. As for the part about "innovation and quality", I'm actually not sure that statement's strong enough. One reason for the appeal of low-budget "grindhouse" films is that filmmakers were forced to use additional creativity in the absence of large production budgets. That likely applies here, and would be a good point to make, if it could be sourced. Dementia13 (talk) 04:01, 31 July 2012 (UTC)[reply]
  • "replayability" (in the Diablo section) surely can't be a word, and is dubious even as a neologism. At least use "replay-value".
From Replay value: "Replay value or replayability is a term found in combination with video games, but it may be also used to describe other kinds of games, movies, music, or theater plays. (...)" Here you can get some G-hits limited to our project's good sources. That said, "replay value" works just as well. SharkD  Talk  04:32, 29 July 2012 (UTC)[reply]
Fair enough. My spell-checker dislikes "replayability" but not "replay-value". bridies (talk) 07:08, 29 July 2012 (UTC)[reply]
Noting the discussion above, regarding citations: You may wish to check the MOS to see whether this is life-or-death, but it's my understanding that print mags are italicised, websites not (The Escapist is a debatable exception because while a website it stylises itself with italics; there may be a discussion confirming our practice re. it somewhere).
The problem is that the citation templates automatically italicize the "work" field regardless of whether he source is a website or magazine. SharkD  Talk  04:32, 29 July 2012 (UTC)[reply]
One reason I don't use the templates :) I think you need to enter websites under "publisher" rather than "work", or something. bridies (talk) 07:08, 29 July 2012 (UTC)[reply]
Templates :( I recommend against them. Don't convert a completed article, but for a new article, they're best avoided. Dementia13 (talk) 17:44, 30 July 2012 (UTC)[reply]
Hopefully I have fixed all these issues. SharkD  Talk  04:02, 5 August 2012 (UTC)[reply]
On criteria 1b and c: I don't know a great deal about RPGs, but based on my familiarity with other genre articles, I think the length, detail, breadth and depth of content look good, as well as the structure. I plan to check some individual sources in the next day or two. That said, a couple of minor points:
  • In the first section there's a sentence listing roguelike games with no other information (see below) or sources.
Clicking on the links takes readers to the games' individual articles. Do I need to provide additional information if these articles already categorize the games as roguelikes? SharkD  Talk  04:32, 29 July 2012 (UTC)[reply]
You'd need secondary sources calling them roguelikes. But it's also pretty much the same issue as below. bridies (talk) 07:08, 29 July 2012 (UTC)[reply]
Done. SharkD  Talk  04:04, 5 August 2012 (UTC)[reply]
  • In the Diablo/action-RPG section there's another list, here of action-RPGs. These ones are sourced, but there's no other information on why they're worthy of note (it's not like an RPG is itself a rare thing by this point) and it thus feels pretty arbitrary and overly-detailed. bridies (talk) 07:25, 27 July 2012 (UTC)[reply]
I suppose these could be trimmed a bit. SharkD  Talk  04:32, 29 July 2012 (UTC)[reply]
Done. SharkD  Talk  04:06, 5 August 2012 (UTC)[reply]

I'm starting a copy edit, which will be thorough and may take a couple of days. I typically find phrases that I can't clean up because they're unclear, and I'll point these out on the article's talk page. Dementia13 (talk) 17:17, 27 July 2012 (UTC)[reply]

I'll start working on the above points once you're done. SharkD  Talk  20:59, 29 July 2012 (UTC)[reply]
Good idea. It should be done by tomorrow, tonight if I'm feeling frisky. A number of the above issues will be, and some have already been, corrected by the copy edit. You'll find that the completed sections flow more smoothly, and are free of the informal and POV language that occasionally appeared. Dementia13 (talk) 22:30, 30 July 2012 (UTC)[reply]

break 2 Belatedly noticed the copy edit is finished, so here's a start to the source check I promised (will read through to see how the copy edit went later):

That got turned around during the copy edit. Ultima should really be mentioned first, as the title Ultimatum was only used while the game was in production. As for Ultima and Wizardry being the most influential, I do not recall. Barton says (speaking of Ultima), "What the genre really needed was a definitive game (or preferably a series) that would help garner momentum for the genre," and (speaking of Ultima and Wizardry), "Together, these two series helped define the genre."[2]. Comments? SharkD Talk  20:01, 4 August 2012 (UTC)[reply]
Suggest something like: "Ultima and Wizardry are/were definitive games which began to popularise the genre". bridies (talk) 10:29, 7 August 2012 (UTC)[reply]
If Ultimatum was only used during production, then perhaps it shouldn't be mentioned at all. If no released game in that series bore that title, it's essentially trivia. Dementia13 (talk) 20:06, 9 August 2012 (UTC)[reply]
Yes, it's trivia. SharkD  Talk  00:25, 11 August 2012 (UTC)[reply]
I'm not sure "popularity" is what Barton is talking about when he refers to the "momentum" of the genre. Rather, they helped "define" what we expect to see (feature-wise) in an RPG today. SharkD  Talk  00:25, 11 August 2012 (UTC)[reply]
Implemented the change, but rather than "popularise" I wrote "build", which should encompass both notions. bridies (talk) 16:18, 11 August 2012 (UTC)[reply]
Might want to change "popularize" to "feature" and "common" to "as seen in". Barton says (speaking about first-person versus overhead or isometric graphics), "Gamers were just as divided in 1988 over games like Pool of Radiance and Dungeon Master as they are about Neverwinter Nights 2 and The Elder Scrolls IV."[3] SharkD  Talk  20:07, 4 August 2012 (UTC)[reply]
Done. SharkD  Talk  04:18, 5 August 2012 (UTC)[reply]
Ah yes, missed the Elder Scrolls mention as it's above the main DM section. Semantics, but I think what the source is explicitly saying is that the first-person perspective was unusual for the time rather than it being one of the first to use this viewpoint. I've just changed this, hopefully not a big deal. checkY bridies (talk) 15:29, 6 August 2012 (UTC)[reply]
OK, I'll get on that. SharkD  Talk  22:35, 4 August 2012 (UTC)[reply]
I just got done expanding that section. Hopefully it is what you wanted. SharkD  Talk  05:27, 5 August 2012 (UTC)[reply]
Yeah, fine now, content-wise checkY bridies (talk) 15:33, 6 August 2012 (UTC)[reply]
Not sure that second bit has a source. SharkD  Talk  22:35, 4 August 2012 (UTC)[reply]
I went ahead and just removed it. SharkD  Talk  04:20, 5 August 2012 (UTC)[reply]
OK checkY bridies (talk) 15:33, 6 August 2012 (UTC)[reply]

break 3

Not sure about these. User:Jagged 85 usually handles all the JRPG stuff. SharkD  Talk  23:52, 10 August 2012 (UTC)[reply]
Now reads: Dragon Quest is most commonly claimed as the first role-playing video game produced for a console (the Atari 2600), though journalist Joe Fielder cites the earlier Dragonstomper bridies (talk) 14:28, 11 August 2012 (UTC)[reply]
Chipping in here: when I copy edited this article, I noted that the entire last paragraph was out of place. The final section has three paragraphs devoted to trends, and then it has this paragraph devoted to a single piece of vaporware (and despite protests to the contrary, it's vaporware until it gets released). That game would have to be awfully important to justify that paragraph, and I recommend that the entire paragraph be deleted. If the game gets released and becomes a classic, then it will be worthy of inclusion in the article. Dementia13 (talk) 01:35, 9 August 2012 (UTC)[reply]
Go ahead and remove that section. I'm OK with it. SharkD  Talk  23:57, 10 August 2012 (UTC)[reply]

break 4 I'm doing a second, buff-and-polish copy edit. I'd hoped to finish it tonight but it'll probably be tomorrow. A couple of points on the prose:

I don't recall either. I've ordered the book from my library. I should be getting it shortly. SharkD  Talk  00:26, 14 August 2012 (UTC)[reply]
I re-read that section of the book. Apparently, in Ultima VI the player Avatar wakes up in the underworld and doesn't understand how he got there or why. Later he finds out that his actions in the previous game were causing unexpected problems down below, and that the denizens of the underworld were suffering as a result. He spends the rest of the game trying to fix the problems in both worlds instead of just the one.
I went ahead and removed the remark from the text. SharkD  Talk  20:02, 19 August 2012 (UTC)[reply]
Barton says, "For instance, one of the kingdoms in Might and Magic is stringently anti-male, and an all-male party will not be welcomed. Likewise, character alignment (i.e., good, neutral, or evil) plays a role in which locations the party can visit."[4] SharkD  Talk  00:33, 14 August 2012 (UTC)[reply]
The lack of common standards meant that hardware manufacturers came up with their own, individual solutions to technical problems instead of the same solution each time. Game and software developers were forced to accommodate each manufacturer's solution when developing a product. This was back in the day before plug-and-play. SharkD  Talk  00:26, 14 August 2012 (UTC)[reply]
Yes, it's the decline. RPGs, simulations, and adventure games all experienced this crash at about the same time. SharkD  Talk  00:26, 14 August 2012 (UTC)[reply]
How about something like, "According to a number of developers during a group interview..."? (Maybe needs to be reworded.) SharkD  Talk  00:28, 14 August 2012 (UTC)[reply]
What is the penultimate paragraph? SharkD  Talk  00:26, 14 August 2012 (UTC)[reply]
The middle paragraph in the Eastern European section. —Torchiest talkedits 00:30, 14 August 2012 (UTC)[reply]

Conditional support Fairly sizeable condition but I'm putting this here given SharkD's limited time (and mine, right now). I have done another copy edit of the article and FWIW I believe the prose to be of a professional standard. This excepts the handful of minor prose points and a couple of weightier content concerns listed above; of course the support is contingent on these being addressed. Aside from that I believe the length, breadth, detail, structure and general content to be up to the required standard. I'll abstain from commenting on images, FURS etc. as it's not my thing. The other condition regards the attribution and accurate representation of the sources. I've checked a dozen or so claims against their sources - which is about all I have the energy for - and some were fine and the problems raised have all been addressed. But given the significant proportion of checks that raised questions or needed things to be changed, I'd want to see another editor check some more statements against the sources - and for these to come up "clean" - before I could wholeheartedly support. bridies (talk) 06:55, 12 August 2012 (UTC)[reply]


The above discussion is preserved as an archive. Please do not modify it. No further edits should be made to this page.