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Zelda II: The Adventure of Link has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it. | ||||||||||||||||||||||
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Here are the areas to improve to meet GA status and included are FA notes;
Good luck! Judgesurreal777 (talk) 04:26, 6 April 2008 (UTC)
I know this has been mentioned before but it would be cool to fit this info into the article. Nintendo ran into a shortage of computer chips, delaying the North American release date of Zelda II. This info is cited in (I think) the second issue of Nintendo Power, but is also referenced in the June/July issue of Nintendo Fun Club on page 11 (the precursor to Nintendo Power and the last issue ever published. Here's the text:
"Where's Link? All the fun of The Legend of Zelda conintues in Zelda II - The Adevnture of Link, right? Righr! But When? As soon as we can get more computer chips! There has been a shortage. But we have used the waiting time well by making Zelda II - The Adventure of Link and even more xicting, more challenging game - coming this fall!".
That's verbatium from the magizine.
I think the shortage came, after it had been released. I had wanted this game really bad in 4th grade (88-89), but I couldn't get it until late February. It says on the page that it was released in the US in December of 88, which I think is correct. I knew someone who had managed to get it back then (in the US) but mine, as I said I got a few months later. They must have sold out and they had a shortage of chips and couldn't make more so quickly. The snare (talk) 20:58, 16 June 2012 (UTC)
Probaly needs to be mentioned.JIMfoamy1 (talk) 23:18, 17 October 2008 (UTC)
What about it needs to be mentioned? Where does this phrase come from? JasonHockeyGuy (talk) 06:09, 3 February 2009 (UTC)
I noticed that the "Versions" sub-section under "Development" contains a few inaccuracies. I'm not sure how to go about improving the section myself, so I'll leave an outline of what these differences actually are here, and maybe another editor can include and source them in the article.
First off, the current article inaccuries:
Incorrect. About 60% of the palaces use the gray palette, while some of the latter ones use a blue palette. The final palace uses a yellow / orange palette. The palaces also tend to alternate with different elements of the palace. For example, all palace entrances use the gray palette, but the inner-palace areas may use a different one. This generally starts to occur around the 4th palace, I believe. The main thing with the overseas version is that the game features a different block set for every palace, along with a palette swap. In the FDS version, all palaces use the same block set, but a few them still use palette swaps.
Now, a couple of other version differences that weren't mentioned: (not necessarily consideration for inclusion, but this is left to the editors' discretion)
I hope this information helps! I wouldn't know where to find the appropriate references to include this info in the article, however. (although, I would point out that the article currently does not cite any of its version differences claims) 74.242.104.128 (talk) 22:15, 22 October 2008 (UTC)
Oops! I need to ask you people something: In the Melee and Brawl remixes of the Palace tune, I heard some kind of chorus singing near the end of the songs before the "loop." Was this actually in the FDS version of Zelda II?!68.28.67.227 (talk) 17:17, 20 September 2009 (UTC)Zack M.
Aggregate review scores are unusually low because they mostly account for Virtual Console reviews written in 2008. Virtual Console reviews are mostly concerned with whether the download is worth your money. The more important scores are the ones written in 1987 in Japan and 1988 in the U.S. Please include those, and list them first. —Preceding unsigned comment added by 76.15.229.184 (talk) 02:46, 10 March 2009 (UTC)
Hi people! I just came into the possession of an original cartridge of this game. The thing is, it is silver. Distinctively silver. I'll take a photo of it, so you can see with your own eyes. I tried a google search, but I couldn't find anything substantial, except for a discussion at GameSpot, with a user claiming the same thing. [1]. Does anyone have any info about this? --Soetermans | is listening | what he'd do now? 11:26, 31 May 2009 (UTC)
P.S. In case you were wondering what this might have to do with the article, it might be something worth adding, right? :-)
I think there should be a screenshot of the sidescrolling view insted of the overworld shot that is used currently. After all sidescrolling view is what separates this game from other main series games. --Mika1h (talk) 22:45, 17 October 2009 (UTC)
"The Adventure of Link plays out in a two-mode dynamic. The overworld, the area where the majority of the action occurs in other The Legend of Zelda games, is still from a top-down perspective, but it now serves as a hub to the other areas. Whenever Link enters a new area such as a town, the game switches to a side-scrolling view. This mode is where most of the action takes place, and it is the only mode in which Link can take damage and be killed."
Where does all of the action take place now? o.O; —Preceding unsigned comment added by 118.209.221.33 (talk) 13:43, 31 May 2010 (UTC)
"The Legend of Zelda 2" should redirect to this page. I checked it, and it doesn't. 72.241.19.67 (talk) 02:50, 29 October 2009 (UTC)
Should it be noted maybe under the legacy section that a fan 3D remake of the game has been made which has caught the attention of gaming websites such as gamespy http://au.gamespy.com/articles/109/1094741p1.html. The game is browser based and FPS. Most parts havn't been included in it however such as the towns, most dungeons, caves and items. --Victory93 (talk) 08:38, 6 June 2010 (UTC)
Firstly I'm happy that Wikipedians are smart enough to distinguish Zelda games from RPGs, unlike the considerable portion of the gaming media and indeed the gaming public. Zelda II, however, constitutes an exception - it has a clear experience and a stats system which I think is a minimum requirement for a game to be classified as an RPG. I agree it's not much of a difference from the rest of the series but a rather integral gameplay deviation.
Also a little technicality from the article:
This claim is clearly false. Both Wand of Gamelon and Faces of Evil on the CD-I had extra lives. Regardless of whether or not they're considered official Zelda games, they are Zelda games which makes the statement erroneous. --TheHande (talk) 14:09, 7 May 2011 (UTC)
I feel that the sidescrolling image should be replaced by something that shows off the sidescrolling gameplay better. I don't think uninformed readers get much out of the image in its current state. - New Age Retro Hippie (talk) (contributions) 17:35, 16 September 2013 (UTC)
As shown on a youtube video uploaded by a user from the Famicom Disk System, the game's true title is "Rinku no bouken: The Legend of Zelda 2", but the subtitle is missing from the description. Please change it. Thank you. Source: https://www.youtube.com/watch?v=ZPnq8Izw8ws — Preceding unsigned comment added by 2602:304:CFD3:2EE0:E42C:7D5E:31CA:82A0 (talk) 05:18, 23 October 2015 (UTC)
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Hi, I just noticed that there is no mention of the famous line of dialogue "I AM ERROR," commonly thought by stupid westerners to be an actual error but no, the man is just saying that his name is Error. This is unacceptable. Let us vote and decide wether or not this line of dialogue should be there or not.
Thank you, Jason Funderburker — Preceding unsigned comment added by 75.127.166.26 (talk) 19:09, 15 October 2018 (UTC)
I am concerned that this article no longer meets the good article criteria because there are a lot of uncited statements, particularily in the "Legacy" section. Is anyone interested in fixing up this article, or should it go to WP:GAR? Z1720 (talk) 14:52, 23 August 2024 (UTC)
There is a lot of uncited text in the "Legacy" section, and some uncited text in other parts of the article. The "Gameplay" section has subjective statements that are quoted to the game itself, such as "The Adventure of Link has a more complex combat system than its predecessor" and "This mode has most of the action and danger." Z1720 (talk) 20:34, 30 August 2024 (UTC)