The Land of Karrus
Other namesLand of Karrus
DesignersJean Brown
PublishersPaper Tigers, Fallen Angel PBM
Genresplay-by-mail, science fiction, fantasy
LanguagesEnglish
Playing timeFixed
Materials requiredInstructions, order sheets, turn results, paper, pencil
Media typePlay-by-mail or email

The Land of Karrus (or Land of Karrus) is a closed-end, computer moderated play-by-mail (PBM) game. It was published by Paper Tigers of Glendora, CA.

History and development

Jean Brown designed Land of Karrus, with Wesley J. Peters as the programmer.[1] Play began in 1990.[1] The game was a computer-moderated, closed end, role-playing PBM game.[2] It had both science fiction and fantasy elements.[1] The publisher, Paper Tigers, also produced a game newsletter called Karrutian Kapsule.[1] By 1996, the publisher was Fallen Angel PBM.[3]

Gameplay

The Land of Karrus is played on the planet of Karrus.[2] Exploration, economics, and combat were elements of gameplay.[1] Players roleplayed groups from three available races, the Utarians, Karrutians, and the Heqi.[1]

The game's goal was to become Wise, and the game featured Quests for Wisdom.[4] Wisdom levels range from one to seven.[5]

Reception

Stewart Wieck reviewed the game in the December 1990 – January 1991 issue of White Wolf magazine. Out of a possible 5, he rated it a 2 for Strategy, 3 for game Materials, and 4 for Moderation and Diplomacy. Hi overall rating was a 3 of 5.[6]

See also

References

  1. ^ a b c d e f Brown 1990. p. 36.
  2. ^ a b Pompillio 1991. p. 20.
  3. ^ Cameron 1996. p. 14.
  4. ^ Brown 1990. p. 37.
  5. ^ Smith 1990. p. 60.
  6. ^ Wieck 1990. p. 60.

Bibliography

Further reading