Publishers | Twin Engine Gaming |
---|---|
Years active | mid-1998 to unknown |
Genres | Play-by-mail |
Languages | English |
Players | 10 |
Playing time | fixed |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Death by Starlight is a closed-end, computer-moderated, play-by-mail (PBM) science fiction combat game run by Twin Engine Gaming in the 1990s.
Death by Starlight was a closed-end, science fiction PBM game run by Twin Engine Gaming of San Jose, California.[1] It was a game of tactical combat in a space arena.[1] As of 1997, the game was in playtest.[1] By 1998, playtesting was complete.[2]
Gameplay takes place in a televised space arena.[3] Combat is part of a TriVideo game show called "Death by Starlight".[4] Players chose from five ship types, varying in price, size, armaments, and other characteristics. These types included the Buffer, Dart, Diamond, Interrupter, and Spinner.[1] Ships are crewed with 2–6 crew members, customizable at the start.[1]
Ten teams per arena battled per game.[4] The game's purpose was to amass the most victory points through combat.[3]
Reviewer Nathaniel Kelly reviewed the game in the November–December 1997 issue of Paper Mayhem. He stated, "I would highly recommend this game to my friends (and have!) and to you."[5]