Star Cluster One
DesignersSteve Jackson
PublishersThe Buchanan Company
Years active1981 to unknown
Genresscience fiction, space opera
LanguagesEnglish
Playing timeFixed
Materials requiredInstructions, order sheets, turn results, paper, pencil
Media typePlay-by-mail or email
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Star Cluster One is a play-by-mail game published by The Buchanan Company.

History and development

The game was designed by Steve Jackson.[1]

Gameplay

Star Cluster One was a game in which players built bases and ships to take over a star cluster recovering from a recent super-nova.[2] Exploration using diplomacy and intrigue to discover habitable worlds was part of gameplay.[1]

Reception

W.G. Armintrout reviewed Star Cluster One in The Space Gamer No. 48.[2] Armintrout commented that "I'm not particularly pleased with Star Cluster One. In my opinion it could use a shot of action [...] and better handling by Buchanan. Right now it is a slow game with a long turn-around time - hardly the perfect combination. Not recommended."[2]

References

  1. ^ a b The Buchanan Company (1981). "Star Cluster One [Ad]". Nuts & Bolts of Gaming. Vol. 2, no. 3. p. 16.
  2. ^ a b c Armintrout, W.G. (February 1982). "Capsule Reviews". The Space Gamer. No. 48. Steve Jackson Games. p. 37.