Support - It looks, excellent and seems to me like it matches the FPC. Also, under the first black man on the right's bed, it looks like there is something there. Is it possible to sharpen that image so that we could see that? NuclearWarfare(Talk)00:20, 20 February 2009 (UTC)[reply]
Hi, I assisted Jake with this restoration and worked on that area at high resolution (200-400%). It appears to be an early version of a bedpan. DurovaCharge!00:34, 20 February 2009 (UTC)[reply]
Oppose original, Weak support edit 1 I'm not at all convinced by the colours of this - it seems to have an unnatural amount of blue, which creates ugly artefacting at full res, and makes all the sick patients look pretty zombie-ish. I've uploaded a second version, but if you could get me your untweaked version, I'd like to play with it and see if I can get it even better. Shoemaker's Holiday (talk) 06:04, 21 February 2009 (UTC)[reply]
Blue in shadows is natural. And hospital patients aren't likely to have a healthy glow. Checked the color balance on this myself from the pre-levels, pre-color corrected file. Jake's color correction seems right to me. And if not, it isn't possible for a color balance issue to generate artifacts. DurovaCharge!17:42, 22 February 2009 (UTC)[reply]
Sure it is. IT looks posterised where the overly-bluish paper intersects with the parts where the yellow was slightly meore intense and thus didn't switch over. I'm not alking about the shadows: I'm talking about *highlights* Shoemaker's Holiday (talk) 19:34, 22 February 2009 (UTC)[reply]
Maybe you'd like to request the pre-histogram, pre-color adjusted version before reaching a final determination? Your skepticism is understandable; this restoration ended with a surprise. Among other things, the textures in the floorboards come out richer by retaining the blue. Even if you're not convinced, your tweaks would come out better starting from that. Best regards, DurovaCharge!00:35, 23 February 2009 (UTC)[reply]