Half-Life 2

Previous FAC: Wikipedia:Featured article candidates/Half-Life 2/Archive 1

Self-nomination and renomination. I have picked up where User:Thunderbrand has left off. The article itself has been further cleaned up, including the following:

1.) A more concise lead intro
2.) A lot more references
3.) Stabilization of past and present tense
4.) Addition of a reception section
5.) Fixed nit-picky complaints in last FA attempt

As far as why it should be featured, the article itself is beautifully written. It's easy to read, it's informative, and it's pretty exhaustive. It's one of the best games out there, and it's been hailed as one of the most influential games of all time. I think that's something that we should give credence to. Linuxbeak (drop me a line) 05:23, 20 May 2006 (UTC)[reply]

NOTE: This article has less than 30KB of prose as of 23 May 2006
This article has 33KB of prose as of 22 May 2006. I make it 44.4... Worldtraveller 16:44, 22 May 2006 (UTC)[reply]
  • Eloquence and conciseness are very important qualities for an article. However, I do not share your criticism that this article has "flabby writing". There is a lot to be said about this influential video game and there should not be an arbitrary technical restriction on how large an article should be. There are plenty of featured articles that exceed the 32KB restriction (Antarctic krill, Robert Lawson (architect), El Lissitzky, AIDS, Albatross, Aquarium, Asperger syndrome, Asthma, the list goes on..) If you have any concrete criticism of the language being used in the article, then that would be constructive criticism. As it stands your main caveat seems to be with the length of the article, and your vague accusations on the writing do little but confirm this. jacoplane 02:35, 22 May 2006 (UTC)[reply]
I gave two examples above of pieces of writing which could be cut by a third without losing any information. Worldtraveller 09:14, 22 May 2006 (UTC)[reply]
I have taken a hard look at the article (especially the plot) and I have talked to others who have been watching the article and FAC in length. At this point, I am going to disagree with your stance. The examples that you did give cut out details that I would much prefer to have left there. I also am against your summarization of my writing as "flabby". That's way too vague for me to make any constructive changes to, and others disagree with your statement that this article can be significantly tightened up. The fact of the matter is that Half-Life 2 is a very in-depth game with a great amount of detail involved, and that detail deserves to be conveyed. You stated on your talk page that you think that the article could be roughly halfed in terms of size. I am not going to cut down the article to half the size it is now. Linuxbeak (drop me a line) 13:15, 22 May 2006 (UTC)[reply]
I'm sorry, but it's very disingenuous to claim that my objection to flabby writing is too vague, when I gave two very specific examples. Who disagrees, by the way? I looked through your contributions and couldn't find any discussion you've had about this issue with other editors. I'm sure the game is very detailed, but the skill of writing an encyclopaedia article is to give an account of the detail in as few words as possible, thus maximising the article's potential audience. As it is, quite frankly, I find this article overwhelmingly dull - much too long to enjoy. Sad to see, I feel the effort put into writing an article this large is somewhat wasted, because not nearly as many people will feel like reading it as they would if it was much shorter. My contention is that you can halve the article without sacrificing any detail, and you seem to be saying it has to be verbose. All I can do, then, is reiterate that I oppose this nomination. Worldtraveller 14:26, 22 May 2006 (UTC)[reply]
The two examples you gave are not examples of "flabby writing". I already stated that the examples that you gave eliminated detail that I did not want to eliminate. As far as who disagrees, there are multiple people, including but not limited to jacoplane, gurch, and Greentryst. We talk on IRC, so that's why you haven't seen in-wiki conversations regarding it. You may find it dull, but is there a chance that you just may not be interested in the subject matter? I'm going to risk a fallacy of appealing to the masses, but as of right now you're the only opposer out of fourteen supporters. I don't think it's fair to assume that everyone who reads this will be intrigued. I have addressed most of your concerns, but I'm afraid that this one objection is one that I do not see as practical or actionable. Linuxbeak (drop me a line) 14:45, 22 May 2006 (UTC)[reply]
Not interested in the subject matter? An easy accusation to make at someone who is objecting to your article, but not accurate in this case. FAC is not a vote, and numbers of supporters is irrelevant if actionable objections are raised. Ignore my objection if you want but you shouldn't try to dismiss it as unactionable - it is completely actionable, you're just choosing not to take any action on it. Greentryst says he likes yams - not sure I see how that makes my objections untenable. Rather than claiming that people are backing you up on IRC, why not get them to discuss here? Quite honestly, if I can write an article about an entire planet in 35kb, I think you can write an article about a computer game in the same or less. 55kb is massively indulgent. I'd like there to be an article about Half-life 2 that would appeal to a large number of potential readers, and I'm afraid this isn't it. Worldtraveller 15:24, 22 May 2006 (UTC)[reply]
I'm not accusing you of anything, Worldtraveller. I was asking if it was possible and if it had some affect on your position. I know better to not make ad-hominem circumstantial fallacies. I do not think it's actionable, because I've reviewed the article three times over since you last posted and my writing is tight. Half-Life 2 is a long game (it can easily take 70 hours or more to finish), and it's chock-full of detail. You're asking me to shave off more than 20 kb worth of text, which is something that I simply am unable to do without affecting the quality of the article. Linuxbeak (drop me a line) 15:42, 22 May 2006 (UTC)[reply]
You may not be able to do it, but it can be done. Like I say, if I can summarise all that's known about Mercury into a 35kb article, I am sure you can do better still with a computer game. You might think your writing is tight, but perhaps mine is a less partial view, and I disagree. In the two examples above, apart from my calling Steam something it's not, your text does not actually tell the reader anything more than my text does. Honestly - from reading yours I come away with not a bit more knowledge than from reading mine. You've just used a lot more words to say exactly the same thing. Worldtraveller 16:44, 22 May 2006 (UTC)[reply]
I've been chatting to LinuxBeak on IRC, and I think that the plot summary should be cut to oe or two paragraphs max. Other than that, i'm pretty happy with how this has turned out, it might be verbose in parts but overll I'm happy with what I read. Check 16:04, 22 May 2006 (UTC)[reply]
That would be a very positive step. I really don't see the need to describe the plot in such excessive detail - I just looked through seven or eight film and book FAs, and none had a plot section longer than 5 paragraphs. Worldtraveller 16:44, 22 May 2006 (UTC)[reply]
You might consider doing what the peeps over at the Starcraft FA did and create another sub article. - Hahnchen 01:11, 23 May 2006 (UTC)[reply]
In response to Worldtraveller, Perfect Dark, which was recently on the main page, has a box listing the missions. Thunderbrand 15:42, 21 May 2006 (UTC)[reply]