Quantum Redshift has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it. Review: April 25, 2024. (Reviewed version). |
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Reviewing |
Nominator: Vrxces (talk · contribs) 01:36, 1 April 2024 (UTC)
Reviewer: BigLordFlash (talk · contribs) 16:18, 24 April 2024 (UTC)
Hello! I will review this article. If you have any questions just talk to me on my talk page.
GA review – see WP:WIAGA for criteria
"Publication of the game was troubled, with Curly Monsters staff voicing creative differences on packaging and marketing decisions made by Microsoft Game Studios."- this sentence can be rewritten, for example: "The game's publication faced challenges, as Curly Monsters staff voiced creative differences regarding packaging and marketing decisions made by Microsoft Game Studios."
"collecting objects"- what kind of objects?
"Reviewers were mixed on the track design for the game."- could be "Regarding track design, reviewers had mixed opinions."
"Shawn Sanders of Game Revolution stated 'Quantum Redshift doesn't do much wrong, but it doesn't really try to do much new, either...if you own any other hovercraft racer for any other system, then you more than likely own Quantum Redshift already'."- This quote effectively captures the sentiment, but you could consider paraphrasing it slightly for clarity without losing its essence. For example, Shawn Sanders of Game Revolution noted that while Quantum Redshift doesn't have major flaws, it also doesn't introduce significant new elements to the genre."
"In contrast, writing for The Escapist, Jim Rossignol evaluated the game as a 'flawed and doomed project', stating 'whatever you thought of Quantum Redshift's lavish imitations, its water-beaded camera and hyperbolic, spandex-carved pilots, the facts of its critical and commercial slump are undeniable', association its failure to unfavorable comparisons to Wipeout."- This sentence is a bit long and complex. Consider breaking it down for better readability. For example: "On the other hand, Jim Rossignol of The Escapist evaluated the game as a 'flawed and doomed project.' He noted that despite Quantum Redshift's visual elements and stylistic choices, its critical and commercial failure was evident, attributing its shortcomings to unfavorable comparisons with Wipeout."
Based on this version
It's a very well written article, without any problems, and meets the criteria for Good Article. I will pass this one. Congratulations! BigLordFlashtalk 11:07, 25 April 2024 (UTC)