Digital Devil Story: Megami Tensei has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it. Review: October 29, 2017. (Reviewed version). |
The following references may be useful when improving this article in the future:
|
Did it first come out for the MSX, and then was ported to Famicom by Namcot, like this site says? http://www.digitaldevildb.com/about.php —Preceding unsigned comment added by 76.122.119.33 (talk) 03:47, 12 July 2008 (UTC)
"Commonly known as "Shin Mega-Ten" by fans". Uh, what? I'm pretty sure "Shin" is only prefixed to the Shin Megami Tensei series, not the Digital Devil Story series. It seems whoever wrote this is confusing the fact that fans (in Japan, anyway) refer to Shin Megami Tensei games as "Shin DDS". I'm removing that line, because it's erroneous. --Heat (talk) 01:08, 26 February 2010 (UTC)
Shouldn't there be a mention of this being the first "monster collecting" game? (ie Pokemon, Dragon Warrior Monsters, etc)
Also the listing on the right says Atlus was the developer of this first game in the series when it was Namco (or Namcot). —Preceding unsigned comment added by 99.104.190.237 (talk) 16:06, 27 February 2011 (UTC)
GA toolbox |
---|
Reviewing |
Reviewer: IDV (talk · contribs) 12:32, 29 October 2017 (UTC)
I'll do a review of this! I hope to have it done today.--IDVtalk 12:32, 29 October 2017 (UTC)
I've fixed the minor issues I've noticed, and list the rest here:
The Atlus version was directed by Kouji Okada.[7] Sprite and promotional artwork was designed by Esaki Minoru.[9] The scenario's original elements were written by Kazunari Suzuki.[10][11] The music was composed by Tsukasa Masuko.[12]by combining them into one or two sentences.
Other than that, it looks good. I'm putting this on hold for a standard seven days, and if you address these during that time, I'll promote the article to GA.--IDVtalk 20:21, 29 October 2017 (UTC)