![]() | This is the talk page of a redirect that targets the page: • Shader Because this page is not frequently watched, present and future discussions, edit requests and requested moves should take place at: • Talk:Shader |
I propose that High Level Shader Language be merged into Pixel shader. I think that the content is the same and relevent to article "Pixel shader". 76.64.117.68 (talk) 01:00, 29 June 2011 (UTC)
Why does this page have a big list of Direct X requirements? Little mention of GL versions of shaders. —Preceding unsigned comment added by 139.80.98.22 (talk) 23:58, 30 March 2009 (UTC)
This is indeed a problem. This extends to even the title of the article, since only the Direct X rendering API refers to these programs as "Pixel Shaders." The OpenGL system does not use the term "shader," instead preferring "program," but it might easily be argued that "shader" is the prevalent term in common use.
The word "pixel" in the name is, however, erroneous. What a "pixel shader" shades are fragments and not pixels. While many people in casual conversation will conflate fragments and pixels, the two concepts are distinct in important ways. Linking this article to the article for Pixel only furthers the potential for confusion, since the definition of pixel there is not what a DirectX "pixel shader" shades. --Euler Angles (talk) 16:52, 10 July 2009 (UTC)
Does the Radeon 9200 support pixel shader 2.0? —Preceding unsigned comment added by 24.156.28.128 (talk) 09:19, 14 September 2008 (UTC)
No, Radeon 9200 is a die-shrunk 8500 series chip. Pixel Shader 1.1 —Preceding unsigned comment added by 207.127.128.2 (talk) 17:56, 11 June 2009 (UTC)
Realism and explosion effects are listed as applications for pixel shaders. While this may be true, I haven't heard of a specific technique called "realism" (is this vs. non-photo-realistic rendering?) nor an explosion technique that utilizes the pixel shader. In fact, googling for "pixel shader explosion" (even without the quotes) seems to give no relevant hits.
A list of specific techniques and applications, and possibly variations on those techniques might be useful. For example, a link to alternative algorithms for bump mapping (such as ones that take occulsion into account), or to some of the preliminary work on a pixel shader based ray tracer.
Also, when specifiying that operations are performed per-pixel, some qualification is essential. Can textures be generated/modified using pixel shading ("procedural textures")? Can full-screen effects (effects on the frame buffer) be made using the pixel shader? The depth/stencil buffers? etc. Placing these sorts of qualifications, and explicit examples for each may lay ground work for greatly expand this article.
Is there a way or website that I can use to download Pixel Shader v1.1? I REALLY need it. PLEASE HELP! 72.74.112.251 21:25, 22 August 2007 (UTC)
To further clarify, you CAN download "Drivers" that enable Pixel Shader 1.1 if your card has the hardware to support this version. You can also download DirectX 8.1 (or higher) which is a requirment to provide Pixel Shader 1.1 presuming you also have compliant drivers and the hardware (as above).
this series supports near PS_2_a spec, don't it?
i found that SmartShader™ 2.1 seems provide pixel shader programs with unlimited instructions.
http://ati.amd.com/products/radeon9800/radeon9800pro/specs.html
but, vertex programs is up to 65,280 instruction. not 65,536. —Preceding unsigned comment added by 203.135.245.193 (talk) 17:35, 8 March 2008 (UTC)
Why shouldn't the list of 'games' that require shaders be deleted?
[6]: It's not unlimited. [7 & 8]: It is purely informational for people to understand what software uses pixel shader and at the same time will know what hardware may be required in order to utilize this. In turn, it links software which may include a history of its development on how they utilized it. It's not a List of small-bust models and performers. [11]: It's not volatile, and it doesn't need effor to be up to date Wikipedia:LC
Is it because it's too long that opt you to delete it?
119.95.56.88 (talk) 13:04, 18 April 2009 (UTC)
((helpme))
Hi, im CBU.
anyway, I was trying to get my Lego star wars game working on PC and it won't work!! My PC dont have pixel shader or anything. Can anyone tell me how I get it for free Thanks, I really liked this game ( I played it on my friends PC before )
By CBU 07:04, 1 July 2009 (UTC)
The stub that relates PS with RenderMan is taken directly from the creators' website, thus I believe it should be justifiable to add the ref to it.
Also, to the person that keeps reverting Crispier to Crisper, crispier is the true superlative of crispy. Crisper, on the other hand, is part of a fridge. [1]
Bulhis899 (talk) 23:06, 26 July 2009 (UTC)
http://en.wikipedia.org/wiki/Intel_GMA#GMA_3000 —Preceding unsigned comment added by 173.66.178.90 (talk) 03:14, 18 October 2010 (UTC)