Star Wars: The Force Unleashed II | |
---|---|
Developer(s) | LucasArts Red Fly Studio (Wii) Aspyr (Windows) |
Publisher(s) | LucasArts |
Director(s) | Julio Torres |
Producer(s) | Matthew Fillbrandt |
Designer(s) | Steve Chen |
Programmer(s) | Steve Dykes |
Artist(s) | Matt Omernick |
Writer(s) | Haden Blackman |
Composer(s) | Mark Griskey |
Series | Star Wars |
Engine | Havok |
Platform(s) | iOS Microsoft Windows Nintendo DS PlayStation 3 Xbox 360 Wii |
Release | October 26, 2010 (North America) October 27, 2010 (Australia) October 29, 2010 (Europe) |
Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player, multiplayer (Wii only) |
Star Wars: The Force Unleashed II is an action-adventure hack and slash video game. It was both published and developed by LucasArts.[1]
It was released on October 26, 2010 in North America, October 27, 2010 in Australia, and on October 29, 2010 in Europe. The game was released for iOS, Microsoft Windows, Nintendo DS, PlayStation 3, Xbox 360, Wii.[2][3]
In the game, the player controls a clone of Starkiller, a clone of Galen Marek and the main characters from the last game. The player destroys enemies as they try and escape Darth Vader before Vader can have them killed as well.[4]
It is the sequel to Star Wars: The Force Unleashed which was released on September 16, 2008.[5]
The game recieved mixed and negative reviews by game critics. Critics said that they liked the graphics, sound, voice acting, and cutscenes. However, critics didn't like that the gameplay felt repetitive, said the story felt more like fanfiction, or the multiplayer.[6][7][8]