Fallout 2 | |
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Developer(s) | Black Isle Studios |
Publisher(s) | Interplay Productions |
Director(s) | Tim Cain[1] Chris Avellone[2] |
Producer(s) | Brian Fargo Eric DeMilt Fred Hatch |
Designer(s) | Chris Avellone[2] Matthew J. Norton |
Programmer(s) | Jesse Reynolds Chris Jones Robert Hertenstein |
Artist(s) | Gary Platner Jason D. Anderson Leonard Boyarsky |
Writer(s) | Tim Cain[1] R. Scott Campbell Jason Taylor |
Composer(s) | Mark Morgan |
Series | Fallout |
Platform(s) | |
Release | October 29, 1998[3] |
Genre(s) | Role-playing |
Mode(s) | Single player |
Fallout 2: A Post Nuclear Role Playing Game (usually just called Fallout 2) was a video game released in 1998. It was made by Black Isle Studios and published by Interplay. It was a sequel to Fallout, and the second game in the Fallout series. It had very similar graphics and gameplay to the first Fallout, but a larger world and longer story.
The sequel to Fallout 2 was not made by Black Isle Studios because Bethesda Softworks bought the Fallout series. Eventually Bethesda Game Studios made Fallout 3 in 2008.
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