Siege is a computer game developed by Mindcraft in 1992 for the PC/MS-DOS.

Plot

Siege is a castle-combat war game in which the player controls either the hordes of darkness (orcs, trolls, domugs, tekhirs, and the like) or the warriors of good (humans, dwarves, and elves), either attacking or defending one of four castles in Western Gurtex. The player manages elite troops, berserkers, sergeants, and engineers in the campaign, as well as various assault and defense machines (such as ballistae, burning oil, battering rams, mobile bridges, siege towers, assault ladders, and catapults)and magicians to hurl spells at the enemy. The game features 24 different scenarios, and comes with an editor to allow the players to make new scenarios, or modify those included.[1]

Reception

The game was reviewed in 1993 in Dragon #189 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column.[1]

References

  1. ^ a b Lesser, Hartley, Patricia, and Kirk (January 1993). "The Role of Computers". Dragon (189): 57–62.((cite journal)): CS1 maint: multiple names: authors list (link)