Shellshock: Jus' Keepin' da Peace | |
---|---|
Developer(s) | Core Design |
Publisher(s) | Core Design
|
Producer(s) | Jeremy Heath-Smith Mike Schmitt |
Designer(s) | Simon Phipps |
Programmer(s) | Mansoor Nusrat |
Writer(s) | Guy Miller |
Composer(s) | Martin Iveson |
Platform(s) | MS-DOS PlayStation Sega Saturn |
Release | Saturn PlayStation DOS |
Genre(s) | Combat simulation, first-person shooter, vehicular combat |
Mode(s) | Single-player, multiplayer[a] |
Shellshock (subtitled Jus' Keepin' da Peace in Japan) is a video game developed by Core Design and published by US Gold for Sega Saturn and PlayStation, first released in 1995.
Shellshock is a near-future game in which the player's character is a new recruit in a small, elite corps of freelance tank commandos.[3]
Next Generation reviewed the PlayStation version of the game, rating it four stars out of five, and stated that "for those with the determination and patience, Shellshock has its rewards."[3]
Next Generation reviewed the Saturn version of the game, rating it three stars out of five, and stated that "Combine the simplistic but entertaining gameplay with 25 extremely challenging levels and there is plenty here for the gamer who doesn't mind foregoing a little realism for fun."[4]
Next Generation reviewed the PC version of the game, rating it two stars out of five, and stated that "on the pure action level, this might whet some appetites. It's not a hit, but it might be enough to entertain you as long as it's purchased in the ever-helpful bargain bin."[5]