1997 video game
Sandwarriors is a 1997 video game developed by Astros Productions and published by Interplay Entertainment . The game is a combat/flight sim.[ 4]
The game was developed by Astros Productions, a company founded in 1982.[ 5] It used an advanced 3D engine called 3D ALITY.[ 5]
PC Zone gave the game a score of 7.4 out of 10 stating "It's not a bad game by any means; it simply just doesn't distinguish itself from the pack. As Ron Pickering used to say to the losing team on the programme We Are The Champions, that's just 'hard lines"[ 7]
^ "Sandwarriors" . gremlin.co.uk . Archived from the original on January 19, 1997. Retrieved February 15, 2024 .
^ McKenzie, Grant (November 23, 1997). "The Future is ugly, but so are the enemies" . Calgary Herald . p. 33. Archived from the original on June 15, 2022. Retrieved June 16, 2022 – via Newspapers.com .
^ "Sandwarriors Preview" . PC Player (in German). June 1997. p. 16. Retrieved June 16, 2022 .
^ Lobay, Lawrence (December 15, 1997). "Software gift ideas for the holidays" . Winnipeg Sun . p. 18. Archived from the original on June 15, 2022. Retrieved June 16, 2022 – via Newspapers.com .
^ a b "Astros Productions Limited" . astrosproductions.com . Archived from the original on January 17, 1998. Retrieved April 30, 2023 .
^ "Sandwarriors" . PC Joker (in German). June 1997. p. 57. Retrieved June 16, 2022 .
^ a b Brooker, Charlie (June 1997). "Sandwarriors Review" . PC Zone . p. 89,90. Retrieved June 16, 2022 .
^ Brooker, Charlie (August 13, 2001). "Sandwarriors Review" . PC Zone . Archived from the original on January 26, 2009. Retrieved June 16, 2022 .
^ "Sandwarriors" . Edge . May 1997. p. 76. Retrieved June 16, 2022 .
^ "Sandwarriors" . Power Play Magazine (in German). July 1997. p. 136,137. Retrieved June 16, 2022 .