RoboSport
RoboSport title screen
Developer(s)Maxis Software
Publisher(s)Maxis Software
Designer(s)Edward Kilham
Platform(s)MS-DOS, Windows, Macintosh, Amiga
Release1991
Genre(s)Turn-based strategy
Mode(s)Multi-player

RoboSport is a 1991 turn-based strategy computer game. It was created by Edward Kilham and developed and published by Maxis Software[1][2]

The player creates teams of robots and maneuvers them around a board to map out one "turn" of movement. The other players and AI do the same and then all movement is played out simultaneously. Different robots had different weapons, like rifles, grenade launchers, and so on. There were various modes such as capture the flag and a "hostage" game. It bears a superficial resemblance to the Richard Garfield tabletop game, RoboRally.

Maxis developed this game for DOS, Macintosh and Windows 3.x. In 1992, it was released for the Amiga[3].

Reception

The game was reviewed in 1991 in Dragon #172 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column.[4]

References

  1. ^ Playing at War, Once Removed by L.R. Shannon - New York Times article (Aug 11, 1992)
  2. ^ RoboSport for Windows by Alfred C. Giovetti - Compute! (Feb 1993)
  3. ^ Robosport reviews at Moby Games
  4. ^ Lesser, Hartley, Patricia, and Kirk (August 1991). "The Role of Computers". Dragon (172): 55–64.((cite journal)): CS1 maint: multiple names: authors list (link)