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Rise of the Argonauts
Developer(s)Liquid Entertainment
Publisher(s)Codemasters
Producer(s)David Marino
Designer(s)Charley Price
Programmer(s)Matthew Altman
Artist(s)Daniel Cabuco
Writer(s)Rico Sablan
Composer(s)Tyler Bates[2]
EngineUnreal Engine 3
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360
Release
  • AU: 12 December 2008
  • NA: 16 December 2008[1]
  • EU: 16 December 2008[1]
  • UK: 6 February 2009[1]
Genre(s)Action role-playing
Mode(s)Single-player

Rise of the Argonauts is a 2008 action role-playing game developed by Liquid Entertainment and published by Codemasters for Microsoft Windows, PlayStation 3 and Xbox 360. Although very much at variance with the story of Jason in the original Greek mythology, the game's plot surrounds the myth of Jason and the Argonauts searching for the Golden Fleece.[3][4]

Gameplay

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Plot

Story

In Rise of the Argonauts, the player assumes the role of the protagonist Jason, in this instance portrayed as a king of Iolcus. Jason's bride, a warrioress princess called Alceme Enialios, who is the daughter of a Mycenean king called Lycomedes, is assassinated on the wedding day. Jason avenges Alceme by killing the assassin, who led an unexplained attack by mercenaries from Ionia -- and begins to investigate the doomsday cult of Hecate-worshippers in which the assassin admitted membership. Jason seals Alceme's body in the temple where the two were to marry, and it becomes Alceme's mausoleum. Jason quickly discovers that the only way to bring back his wife is to obtain the Golden Fleece, as it is said that the Fleece alone can undo events that have already occurred. Traveling to Delphi, Jason learns from the Oracle that the only way to tread the road to the Fleece is to find three descendants of three of his patron gods: Hermes, Ares and Athena. The descendant of Hermes is found on Saria, Athena's on Kythra, whereas Ares' is located on Mycenae.

After convincing all of them to join him, Jason travels to Delphi again and learns that the Fleece is in Tartarus, the Hell of the Greek Underworld. After obtaining it, Jason sails home to revive Alceme. He confronts Pelias, his traitorous uncle. During the course of the game, Jason will face Blacktongues, who are behind Alceme's assassination, Ionians mercenaries, mythical beasts and other characters, but he would not be alone.

Characters

Reception

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Reviews have been mixed, with the game receiving praise for its story, leveling up/skill tree system, music and visuals, but criticism for its sparse placement of enemies and relatively easy boss fights.[citation needed] Criticisms also centered on the amount of time spent in conversation with characters in the game, with the lack of compelling voice performances not helping the situation.[citation needed] Further criticisms included technical issues like bugs, camera problems and crashes.[citation needed]

References

  1. ^ a b c Faylor, Chris (8 December 2008). "Rise of the Argonauts Slits US This Year, UK Next". Shacknews. Retrieved 9 December 2008.
  2. ^ Goldstein, Maarten (8 August 2008). ""300" Composer Scoring". ShackNews. Retrieved 8 August 2008.
  3. ^ "Rise Of The Argonaunts Details". FiringSquad. 15 May 2007. Retrieved 15 May 2007.
  4. ^ "Rise of the Argonauts". GameSpot. 27 May 2008.
  5. ^ "Rise of The Argonauts PC Reviews". Metacritic. Retrieved 24 August 2016.
  6. ^ Juba, Joe (22 September 2009). "Rise of the Argonauts Review - Tragically Flawed Design, Heroic Spirit Absent". Game Informer. Retrieved 3 June 2024.
  7. ^ Calvert, Justin (7 January 2009). "Rise of the Argonauts Review". GameSpot. Retrieved 3 June 2024.
  8. ^ Onyett, Charles (16 December 2008). "Rise of the Argonauts Review". IGN. Retrieved 30 March 2023.
  9. ^ King, Ryan (4 February 2009). "Review: Rise Of The Argonauts". Official Xbox 360 Magazine. Archived from the original on 5 February 2009. Retrieved 3 June 2024.