.mw-parser-output .hidden-begin{box-sizing:border-box;width:100%;padding:5px;border:none;font-size:95%}.mw-parser-output .hidden-title{font-weight:bold;line-height:1.6;text-align:left}.mw-parser-output .hidden-content{text-align:left}@media all and (max-width:500px){.mw-parser-output .hidden-begin{width:auto!important;clear:none!important;float:none!important))You can help expand this article with text translated from the corresponding article in Japanese. (February 2024) Click [show] for important translation instructions. Machine translation, like DeepL or Google Translate, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Wikipedia. Consider adding a topic to this template: there are already 1,062 articles in the main category, and specifying|topic= will aid in categorization. Do not translate text that appears unreliable or low-quality. If possible, verify the text with references provided in the foreign-language article. You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation. A model attribution edit summary is Content in this edit is translated from the existing Japanese Wikipedia article at [[:ja:御城碁]]; see its history for attribution. You may also add the template ((Translated|ja|御城碁)) to the talk page. For more guidance, see Wikipedia:Translation.

Oshirogo (御城碁 "castle Go") or castle games were official matches of high-level Go played in Japan during the Edo period, usually in the castles of the shōgun.[1] Players were mostly from the four go houses.

Matches were played in the shōgun's presence. With the passage of the years, this became a formality: the players would replay a game that had already been played, and the shōgun would often be represented by an official, rather than attend himself. The games themselves were, though, bitterly contested, since the castle games had a major effect on the prestige of the four houses. Throughout the Tokugawa shogunate there was an ongoing struggle to take control of the official positions of Meijin and godokoro.

Hundreds of game records of the castle games survive; a large collection was edited by Kensaku Segoe.

The game series was suspended in 1862 as the political situation became tense. Apart from one 1863 game between Hayashi Hakuei and Yasui Sanei, it was never resumed.

References

  1. ^ Schules, Douglas (2021-10-20). "The Rhetoric of Game Practices: Go and Discursive Control in Tokugawa Japan". Rhetoric Society Quarterly. 51 (5): 439–454. doi:10.1080/02773945.2021.1972135. ISSN 0277-3945.