Developer(s)Gremlin Graphics
Publisher(s)Gremlin Graphics
Platform(s)ZX Spectrum, Commodore 64, Amstrad CPC, MSX
Release1987
Genre(s)Puzzle, Platform
Mode(s)Single-player

Jack the Nipper II: In Coconut Capers is a video game by Gremlin Graphics released in Template:Vgy for several home computer systems. It is the sequel to Jack the Nipper.

Plot

Following his naughty exploits in Jack the Nipper, Jack and his family have been deported to Australia. Unhappy with this, Jack has jumped from the plane, using his nappy as a parachute. He finds himself in the middle of the African jungle, surrounded by dangerous animals and natives. His father is also following close behind, determined to give his boy a good spanking. Jack must cause as much mischief as possible while avoiding punishment.

Gameplay

As with the previous game, Jack the Nipper II is a side-view flip screen game with puzzle solving and platform elements. However the false-3D effect has been removed, making the gameplay pure 2D.

Jack must again perform naughty pranks - this time on the human and animal inhabitants of the jungle - while evading his father, who is in hot pursuit.

Reception

The game was reviewed in 1990 in Dragon #158 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column, as part of the Mastertronic MEGA Pack of 10 games previously released in Europe. The reviewers gave the game 3 1/2 out of 5 stars, calling it "A rather cute arcade game that has the on-screen character running around in Africa".[3]

References

  1. ^ "Jack the Nipper II Review", Your Sinclair, December 1987
  2. ^ "Jack the Nipper II Review", Sinclair User, December 1987
  3. ^ Lesser, Hartley, Patricia, and Kirk (June 1990). "The Role of Computers". Dragon (158): 47–54.((cite journal)): CS1 maint: multiple names: authors list (link)