Impire | |
---|---|
Developer(s) | Cyanide Studios |
Publisher(s) | Paradox Interactive |
Platform(s) | Microsoft Windows |
Release | February 14, 2013 |
Genre(s) | Strategy,[1] dungeon management game |
Impire is a real-time strategy video game developed by Cyanide Studios and published by Paradox Interactive, and released for Microsoft Windows via Steam on February 14, 2013.[2][3][4]
Initial press reactions to Impire drew comparisons with Bullfrog Productions's Dungeon Keeper, a real-time strategy game released in 1997 that received widespread critical acclaim. Alongside Dungeon Keeper, Impire similarly grants the player command over a subterranean empire, with the ability to construct buildings, recruit monsters, and engage minions in combat.[5]
Within the fictional universe of Impire, the player assumes the persona of Baʿal-Abaddon, a primordial evil summoned from Tartarus and imprisoned in the physical form of a demonic imp, initially forced to serve the incompetent sorcerer Oscar van Fairweather. During the course of Impire, Baal-Abaddon escapes van Fairweather's control and attempts to reconstruct his ancient, nefarious empire under the continent of Ardania.[6]
Shortly after announcing the project on July 26, 2012, Yves Bordeleau, the Studio Director of Cyanide Montreal indicated that Impire was in 'pre-pre-alpha' during his presentation to GameSpot staff. Throughout Bordeleau's demonstration, he frequently referenced the 'scenarios' in the single-player and co-operative campaign setting of Impire, suggesting that the structure of the game is predominantly mission-based.[7]
Aggregator | Score |
---|---|
Metacritic | 45/100[8] |
Publication | Score |
---|---|
4Players | 65%[9] |
Destructoid | 3.5/10[10] |
Eurogamer | 3/10[11] |
Game Informer | 5/10[12] |
GameSpot | 4.5/10[13] |
GameSpy | [14] |
GameStar | 47%[15] |
Jeuxvideo.com | 14/20[16] |
PC Gamer (UK) | 63%[17] |
PC PowerPlay | 3/10[18] |
The Escapist | [19] |
Impire received "unfavorable" reviews according to the review aggregation website Metacritic.[8]