American game designer
Greg Gorden is an American game designer who has worked primarily on role-playing games.
Career
Greg Gorden has worked for several gaming companies:
- For Victory Games he participated, during the early 1980s, in the design of the James Bond 007 role-playing game (1983).[1]: 167
- For Mayfair Games he was in 1985 the main designer of the DC Heroes role-playing game.[1]: 167 Also for Mayfair Games, partnering with White Wolf, he designed D.O.A., but the game was not published.[1]: 170
- For West End Games Gorden brought help to Greg Costikyan and the WEG team in the design of all the editions of Star Wars: The Roleplaying Game (1987,[2] 1992[3] and 1996[4]). For the same game, in the supplements' list, he was the main author of The Star Wars Rules Companion (1989)[5] and the Imperial Sourcebook (First Edition: 1989,[6] Second Edition: 1994[7]). Also for West End Games, and with help from Douglas Kaufman and Bill Slavicsek, Gorden designed Torg (1990).[1]: 191
- For FASA, Gorden designed the rules of the role-playing game Earthdawn (1993).[1]: 124
- For the Pinnacle Entertainment Group, Shane Lacy Hensley (founder of the company) wrote a draft for his Deadlands game and flew his friends Gorden and Matt Forbeck to Virginia; Gorden and Forbeck liked the draft and asked if they could buy into Hensley's company, although Gorden left due to personal reasons.[1]: 325
- Gorden's Dungeons & Dragons work (edited by different companies, from TSR to Wizards of the Coast) includes Castle Greyhawk (1988), Elder Evils (2007), Dungeon Master's Guide 2 (2009), and Monster Manual 2 (2009).