Foul Play | |
---|---|
Developer(s) | Mediatonic |
Publisher(s) | Devolver Digital |
Platform(s) | Windows, Mac OS X, Linux, Xbox 360, PlayStation 4, PlayStation Vita |
Release | Windows, Xbox 360 18 September 2013 OS X, Linux 28 October 2013 PlayStation 4,PlayStation Vita 23 February 2016 |
Genre(s) | Beat 'em up, action-adventure |
Mode(s) | Single-player, multiplayer |
Foul Play is a 2013 brawler action-adventure developed by UK-based indie studio Mediatonic and published by Devolver Digital.[1][2][3] It was released for Microsoft Windows and Xbox 360 on 18 September 2013 and for Mac OS X and Linux on 28 October 2013.[4] After a port to PlayStation 4 and PlayStation Vita was announced in mid-2014, the PlayStation 4 received its early version of the game on 1 September 2015 in North America as part of the PlayStation Heroes charity campaign,[5] while both the PlayStation 4 and PlayStation Vita versions were actually released on 23 February 2016.
Foul Play is a side-scrolling co-op brawler set on-stage in a theatre in front of the theatre's crowd. The player may perform shattering takedowns and reversals to amuse the audience and perform devastating linked attacks.[1][2][3]
In Foul Play the player follows the daemon-hunter Baron Dashforth and his sidekick Scampwick, performing on-stage in a theatre where something has gone wrong and he must discover the origin of the foul play.[1][2][3]
Aggregator | Score |
---|---|
Metacritic | (PC, X360) 69/100[6][7] (PS4) 66/100[8] (Vita) 62/100[9] |
Publication | Score |
---|---|
4Players | (PC, X360) 70%[10] |
Destructoid | (PC) 5.5/10[11] |
Eurogamer | (X360) 5/10[12] |
GameRevolution | (X360) 8/10[13] |
GameSpot | (X360) 6/10[14] |
IGN | (PC, X360) 8.1/10[15] |
Joystiq | (X360) [16] |
Official Xbox Magazine (US) | (X360) 6.5/10[17] |
PCGamesN | (PC) 6/10[18] |
Polygon | (X360) 7.5/10[19] |
The game received "mixed or average reviews" on all platforms, according to the review aggregation website Metacritic.[6][7][8][9] IGN said that the game "stages one of the most imaginative brawlers around, with bonus points for style in more ways than one."[15] GameSpot praised the Xbox 360 version's art style and plot, but criticised its repetitive nature.[14]