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Death Knights of Krynn
Developer(s)Strategic Simulations, Inc.
Publisher(s)Strategic Simulations, Inc.
EngineGold Box
Platform(s)Amiga, C64, MS-DOS
Release1991
Genre(s)computer role-playing game, Tactical RPG
Mode(s)Single player

Death Knights of Krynn is the second in a three-part series of Dragonlance Advanced Dungeons & Dragons "Gold Box" computer role-playing games, published by Strategic Simulations, Inc. The game was released in 1991.[1]

The story is a continuation of the events after Champions of Krynn.

Story

One year after the defeat of Myrtani, the party, now stationed at Gargath Outpost, has had little to do. The outpost is soon attacked by undead forces. The party's old colleague, Sir Karl, is revealed to be brought back from the grave as an undead death knight under the command of the evil Lord Soth. Soth has been raising dead, great warriors and turning them into his own evil undead forces. His primary goal is to possess the body of the legendary hero Sturm Brightblade. He and his vast undead armies now threaten the land. It is up to the party to overcome this threat.

Plot overview

File:DKofKrynn-FinalEncounter.png
Encounter with Lord Soth before the final battle.

The party's ultimate goal is to storm Dargaard Keep and defeat Lord Soth. Along the way, it will travel to many towns and face numerous monsters. One particular monster, the Dread Wolf, will taunt the party many times until it finally fights the creature. The party may enlist the aid of the knight Sir Durfey at the Clerist's Tower. He will join and help the party for most of the game.

There are a few optional side quests the party can undertake if desired. The party can gain some extra experience points and usually some extra treasure items can be found.

Gameplay

Clockwise from upper left: overland map; cut scene panel from mid-story; the party in combat with Lord Soth; summary view of a character.

To play Death Knights of Krynn, one simply needs to create characters and form a party. The gameplay basics are identical to all games in the series. Characters can also be transferred from Champions of Krynn.

Game differences

There are only two known versions for MS-DOS:

OS Version Language
MS-DOS V1.00 Turbo Pascal 5.5 (exepacked)
MS-DOS V1.10 Turbo Pascal 6.0 (exepacked)

Game credits

Reception

The game was reviewed in 1991 in Dragon #173 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column.[2]

See also

References

  1. ^ Barton, Matt (2007-02-23). "Part 2: The Golden Age (1985-1993)". The History of Computer Role-Playing Games. Gamasutra. Retrieved 2009-03-26.
  2. ^ Lesser, Hartley, Patricia, and Kirk (September 1991). "The Role of Computers". Dragon (173): 55–60.((cite journal)): CS1 maint: multiple names: authors list (link)