Dance Dance Revolution X2
Cover art
Developer(s)Konami Computer Entertainment Japan
Publisher(s)Konami
SeriesDance Dance Revolution
EngineDDR X
Platform(s)PlayStation 2
Release
Genre(s)Music, Exercise
Mode(s)Single-player, Multiplayer

Dance Dance Revolution X2 is a music video game released by Konami for the North American PlayStation 2. It is the direct sequel to the North American PlayStation 2 release of Dance Dance Revolution X. Released on October 27, 2009 alongside Dance Dance Revolution Hottest Party 3, DDR X2 was one of the first Dance Dance Revolution games released to use songs from the 2009-10 soundtrack. It contains a unique soundtrack, a new master mode, additional modes of play and minor changes and refinements but is otherwise unchanged from its global predecessor Dance Dance Revolution X. It was the final DDR game released for the PlayStation 2.

Development

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Gameplay

Main article: Gameplay of Dance Dance Revolution

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Dice Master Mode

Dice Master Mode is a captivating and innovative feature introduced in the PlayStation version of Dance Dance Revolution X2. This mode introduces a unique gameplay mechanic centered around dice rolling and strategic movement to unlock various in-game content.

Gameplay Mechanics

Players engage in a game board-like setting where the primary objective is to navigate through spaces by rolling dice. Each space represents a specific challenge or mission that players must undertake. These missions are encapsulated within either sealed or open envelopes, denoting whether they have been completed or remain pending.

Upon entering Dice Master Mode, players are provided with essential tools: a standard 1-6 sided dice and a secondary dice that designates which character will undertake the rolled amount. Initially, the mode starts with a roster of six characters.

Mission and Progression

The crux of Dice Master Mode revolves around landing on designated spaces and completing missions. These missions are diverse, often involving dance challenges, score achievements, or other gameplay objectives within dance routines.

The completion of missions is pivotal as it serves as the gateway to unlock additional content within the game. Successful completion grants access to more songs, characters, and increasingly challenging missions. To expand the available content, players must strategically navigate the board by moving characters in patterns dictated by dice rolls.

Strategy and Progression

Dice Master Mode seamlessly blends chance and strategy, requiring players to make strategic decisions regarding character movement and progression across the board. This combination adds a layer of unpredictability and thoughtful planning to the gameplay experience.

Navigating through the board, unlocking new missions, characters, and songs involves a calculated approach. Players must make strategic choices on which character to move based on the secondary dice and utilize the outcomes of the 1-6 sided dice rolls to advance through the board effectively.

Reception and Legacy

Upon its introduction, Dice Master Mode garnered attention for its unique fusion of board game mechanics with the rhythm-based gameplay of Dance Dance Revolution X2. It provided players with a fresh and engaging way to experience the game while adding depth and replayability to the overall gaming experience.

While the specifics of this mode's reception may vary among players, its contribution to the game's replay value and the interactive element it brings to the dance game genre is undeniable.

Request Mode

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Interface and graphics

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Music

Main article: Dance Dance Revolution X2 § Music

The music of Dance Dance Revolution X2 consists largely of the licensed songs released across multiple DDR games in North America. In addition a number of Konami Originals that were released in Dance Dance Revolution games globally and a number of returning songs from previous DDR games make up the eclectic collection of music in DDR X2. There seem to be strong nationalism themes in a lot of the track selection.

If players AA the stage "Dance Dance Revolution" (or "RANDOM") as their final stage, it will enable the Extra Stage "KIMONO PRINCESS" - but if the sum of the chart levels for the session reach a certain number (such as 40 for 3 stages), it will enable the Extra Stage "Pluto The First" instead. The Encore Extra Stages then correspond with that.

Reception

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Credits

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See also

References

  1. ^ GameStop inventory systems, 14 May 2009. Retrieved 2009-05-16
  2. ^ "Dance Dance Revolution X2 PlayStation 2". IGN. Retrieved 2010-05-04.
Preceded byDance Dance Revolution X Dance Dance Revolution X2 2009 Succeeded byDance Dance Revolution